Sensenmann
20-09-09, 19:35
Greetings all,
On advice from Masaq, I am here to submit my mission for testing with hopes it is ready and meets the quality standards to be hosted on your server.
About the mission:
It is a 14 vs 14 coop in which each side is tasked with attempting to down the enemy's AI recon flight, while protecting their own flight. The secondary objective is to eliminate all enemy aircraft (players only, no AI scouts).
Overall mission time, if recon flights survive, is approximately 40 minutes. The initiation of hostilities should occur within 10 to 15 minutes.
The mission should progress as follows:
Two flights of three craft on each side are positioned to takeoff and climb to the rendezvous point where they will meet up with their recon flights and escort them into enemy air space.
The remaining craft (two flights of three and two flights of two) at the forward aerodrome are to climb to the patrol area and seek out the incoming enemy recon flight.
The recon flight (with escort) will enter enemy airspace at approximately 2000 meters so as to avoid AAA fire (three emplacements along the flight route, and yes they can and have hit the recon planes :)).
Once the recon flights have passed the forward enemy aerodrome they turn for home. About midway over the front the two recon flights pass within 2 kilometers of each other which should present additional conflict opportunities depending on how things have played out up until this point.
Once over friendly airspace the recon flights have an additional 10km flight before they are declared safe and the mission ends.
Additionally, the mission will end earlier when both the primary and secondary objectives have been completed, regardless of which side accomplishes them.
The conditions for success:
The first side to down the enemy recon flight is declared the victor with their primary goal accomplished. The mission continues so as to allow for completion of the secondary objective (down all enemy scouts). The other side can still complete their primary objective but it does not alter their defeat.
Conversely, the first side to down all the enemy scouts is informed of completing their secondary goal (no victor yet) and now are allowed pursue their victory unhindered by opposing players. If they are downed before the recon, or the recon reach their safe zone, the mission ends with no victor.
***
Least ways that is how it is supposed to go. I have done extensive testing but all of which was done under single player so there is still room for missed errors.
Hope it all goes well. Looking forward to your critique.
Thank you,
Sensenmann
On advice from Masaq, I am here to submit my mission for testing with hopes it is ready and meets the quality standards to be hosted on your server.
About the mission:
It is a 14 vs 14 coop in which each side is tasked with attempting to down the enemy's AI recon flight, while protecting their own flight. The secondary objective is to eliminate all enemy aircraft (players only, no AI scouts).
Overall mission time, if recon flights survive, is approximately 40 minutes. The initiation of hostilities should occur within 10 to 15 minutes.
The mission should progress as follows:
Two flights of three craft on each side are positioned to takeoff and climb to the rendezvous point where they will meet up with their recon flights and escort them into enemy air space.
The remaining craft (two flights of three and two flights of two) at the forward aerodrome are to climb to the patrol area and seek out the incoming enemy recon flight.
The recon flight (with escort) will enter enemy airspace at approximately 2000 meters so as to avoid AAA fire (three emplacements along the flight route, and yes they can and have hit the recon planes :)).
Once the recon flights have passed the forward enemy aerodrome they turn for home. About midway over the front the two recon flights pass within 2 kilometers of each other which should present additional conflict opportunities depending on how things have played out up until this point.
Once over friendly airspace the recon flights have an additional 10km flight before they are declared safe and the mission ends.
Additionally, the mission will end earlier when both the primary and secondary objectives have been completed, regardless of which side accomplishes them.
The conditions for success:
The first side to down the enemy recon flight is declared the victor with their primary goal accomplished. The mission continues so as to allow for completion of the secondary objective (down all enemy scouts). The other side can still complete their primary objective but it does not alter their defeat.
Conversely, the first side to down all the enemy scouts is informed of completing their secondary goal (no victor yet) and now are allowed pursue their victory unhindered by opposing players. If they are downed before the recon, or the recon reach their safe zone, the mission ends with no victor.
***
Least ways that is how it is supposed to go. I have done extensive testing but all of which was done under single player so there is still room for missed errors.
Hope it all goes well. Looking forward to your critique.
Thank you,
Sensenmann