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Sadist_Cain
15-02-09, 03:33
Firstly... http://www.realitymod.com/forum/f10-pr-general-discussion/35434-mumble-voip-pr-ongoing-development.html Sounds cool


Secondly... http://www.realitymod.com/forum/f10-pr-general-discussion/35434-mumble-voip-pr-ongoing-development-31.html#post934717
Eh?!?! Since when?

__________________________________________________ ___________

Okies, after much mumbling I have a conclusion on this new fad.

Its a great new toy, though with great amount of teething pains, at its core its a fantastic program.

The directional audio though a lil rocky with current settings shows epic amounts of potential if set up correctly with voice activation. The line that becomes defined is the you can walk up to someone and talk to them, shout at someone across the street, or use your BF2 voip as a radio to communicate over large distances.
Text chat to other squads at distance is a good mainstay for now, however the grooviness of everyone being on mumble means I can shout at a squadleader in battle and say what I'm going to do.

However, being open source and not fully developed (for PR at least) there are obviously a few flaws being that changing settings can give one an advantage.

The release of a PRMumble would be epic. Unlike with Teamspeak currently I believe it would be better if PRMumble came with PR and started up inside PR so as you choose a server it allocates you into the appropriate PRMurmer channel.
currently we pay for a seperate TS server. With this set up we'd pay to have a customisable channel and admin rights within said channel on the main PRMurmer Server.
Further alterations could involve Locked settings so maximum realism with minimum exploitability would be achieved.
Another good implementation is to make a loud radio sound like we currently have on caches and rally points whenever anyone transmits on in game VOIP.
I'm of the ilk that wants realism, if you can gain an edge by being "silent" on voip then that aint right, if its a radio then it should sound like it. Advantage tilts in favour of whispering to each other over mumble.

Heskey did point out the use of hand signals for silent comms which is a fair one, you'll always have to talk. However Heskey, you've been playing too much SWAT4 :p and Secondly the squad leaders markers along with whispering can suffice in the CQB environments in PR which usually take place on noisy battlefields not quietened rooms.
Further modifactions needed are some tweaks to channel settings and who can hear you and when, currently everyone being in the same global chat is annoying.
At the moment if you wanna talk to everyone then you talk to EVERYONE, not good if, lets be honest, one dude is really pissing you off or you wanna be able to global chat with just your team ala Team radio.
With this we can have, Talking to everyone directly i.e. just walk up and say hello. Long range radio comms within squads via VOIP, and interteam chat/server rambling, via global chat.

Why would we do this? TS does fine already.

Several reasons.
Mumble has a lower sound latency than TS i.e. I hear you quicker
Mumble is also open source and therefore easy to chagne and modify accoridng to PRs needs
it's far more flexible than TS so we can do more with it
with the ease it could be integrated into a PR install there'd be no more "oh hop onto our TS its blah blah blah" the player would automatically be signed into Murmer and moved into our channel as soon as they join the game, if they change servers Murmer will follow them allowing them to mumble wherever they are.
Sound clarity and quality is markebly better than TS and the program runs with less space
Realism - its been about this since the beginning and if mumble can be fully integrated into PR then it would be our version of Armas Direct speak and will give a far more immersive experianceThere are teething problems with this at the moment as its a new fad and so forth but after playing with 32 other people all on mumble who I'd never met before it was brilliant to see the potential if everyone was on.
There are some "humph don't wanna play with new fad its for cool kids" ballocks going on and cos of this heskey couldn't hear me calling him a "Fat Lancashire Hotpot" across the roofs of Fallujah cos he'd given up with mumble.
thouse it was funny for everyone else who could hear :D

It's not a replacement for TS HOWEVER it might just be a replacement for what TS does in PR. If it can be reworked for PR then itll let you talk between squads and the server, have a bit of banter, and actually have your voice put in game as if you were there.

I still imagine wed all commune in TS for other games and to talk shite as we all love the blue/purple wallpaper plus due to the way you actively talk to people with mumble on voice activation having it used like TS with some folk just babbling would be more of a pain in the arse then it is already.


My Conclusion is, This is an awesome program and has been very well made. It still needs a lot of tweaks and kinks ironing out and a lot of people to show significant interest if it's to be integrated into PR proper.
It won't replace TS as that is like the Virtual/Audio Lobby for us all.
It is better than Teamspeak for use in PR with realism and immersivness in mind.

I highly recommend keeping TS on but muted and when on PR hopping onto the PR Murmer and just talking to people, everything sounds so wooden and crappy when you aren't using it.

last justification I'll give is... The way this is in use right now with everyone going on the same mumble server and just switching into our channel you see a lot of new faces more than ever on TS and thats great to get everyone talking (obviously we like our privacy in TS)

I've always been able to say to Madtommy or Masaq or Villhelm or any of you guys as another squadleader in TS what I'm doing and youre doing etc.
BUT I've never been able to walk up to a random blue pubby and say "hello dude, you attack south I'll attack north" Or "dude get back to the fucking flag and defend!" it's far more gratifying than just typing.
If a ban is in order I can actually walk up to the guy and say "do that again and Ill kick yo ass"
the use of it when everyone is on is excellent and right now is the best way everyone is getting on

Strongly recommend getting on and helping iron out the kinks to use this programme to its full potential.
If you're a scroogy bastard (with a crap mic that sounds like its in a bucket in another room... :p) who dosnt wanna use it just cos how much everyone is talking about it, Wake Up! these type of things are what made PR in the first place what put the forthought down so that we'd get together with our own website to serve and play games online with people across the globe on something thats been modified and designed by normal common folk!

Push the frontier people :P

in short...
No replace teamspeak
Teething pains needs modifying for PR
Higher quality, Lower Latency, Less CPU usage, More flexibility
Open source
More flexible for use with PR than TS
Better used as a PR VOIP program and leave TS as a "Chat Lounge/Pre game Lobby/Private community chat"

Vilhelm123
15-02-09, 03:38
I'd like to try mumble, anyone else up for trying it later today?

thedoombringer0
15-02-09, 03:39
I dont like the idea of mumble. Id be willing to try it though.

It would be useful but hard to implement.

As it only would work well on public servers if it was required to join them.

But you cant kick people for using a extra.

Although for a community match or a organised game of sorts it would be a great extra.

TheMedic
15-02-09, 07:13
As Little as it takes, Im lost. Ow and PS Cain, there is a rumour goign around TS that we are teh same person. I think we shud keep them thinking?

wardlemjw
15-02-09, 10:29
im not convinced its any better than TS - but am willing to try it.....

Sadist_Cain
15-02-09, 10:32
As Little as it takes, Im lost. Ow and PS Cain, there is a rumour goign around TS that we are teh same person. I think we shud keep them thinking?

Dam straight we should :P Do we have a similar voice or summit?

wardlemjw
15-02-09, 10:50
I have installed it and connected to the mumble server - there is a T&T channel on it - along with a few other servers.

wardlemjw
15-02-09, 11:06
I am running the overlay with all settings on max - and not having any issues at the moment

Gunwitch
15-02-09, 11:09
I can see this going the same way as vent. Everyone raves about it, vent rocks it's clear, everyone comes through the same rate etc etc blah blah, then they all go back to TS.

MadTommy
15-02-09, 11:11
??

I dont see the point. We already use two voip programmes in game, why do we need another?..In gmae VOIP and TS work fine.. i have no issues with them. (i'm too lazy to read those threads.. is there a picture that explains it? :)

cyberzomby
15-02-09, 11:21
The point is because its cooler than TS more people will use it. Also: do not see this as something you should use intead of voip, you use it next to it.

Heres some videos that explain it:

US Guy "captured" but because they have Mumble they can talk to him.
http://www.xfire.com/video/75a86/
Also read some examples of militia defending a building and hearing the enemy beneath them because they where on Mumble. On the same channel. So when assaulting some position it pays to be quite with speach as well. (if you use mumble like this)

And another vid that shows the positional audio
http://www.xfire.com/video/738b8/

With the situational voip bonus (only reason to use mumble) you relieve stress from the ts channel. Say Hanniz is flying, Im boarding his chopper with a squad, SqnLdr is on the ground already, Vilhelm is in an apc (different squad than SqnLdr) with his squad next to him. We all need to talk to each other but we cant hear a word. Now ofcourse you will just wait till one is finished. But with Mumble you can talk to each other while standing next to each other.

Also with random blue guys that arent on TS. Say theres a blue APC next to you and you see something he doesnt. Instead of typing and immobilising yourself you use mumble (giving that he is on) and you can tell him what degree you see an RPG.

Mumble is just an added bonus. And it shall not replace any of the current VOIP stuff. If you like Mumble use it away. If you dont like it than dont use it. Only thing you will mis out of is the occasional situational voices around you. But thats no biggy.

Hopefully this all makes sense :)

To the [T&T] Mumble enthousiastics: Got it installed as well, gonna do a wii monopoly game with my GF first and than coming on to PR with Mumble.

epoch
15-02-09, 11:26
I'm happy to set up a Mumble server. Whilst it will mean we're moving into the elitist locked squad "but we're on our own mumble server" territory, and will make us the hypocrites we so strictly try to dissuade on our server, it will at least silence the current mumble brigade.

As we're unable to run a voice comms server from our gameserver, I'll increase everyone's monthly sub by say, £5, to pay for a new server to accommodate this fad.

wardlemjw
15-02-09, 11:31
do we need our own mumble server? there seems to be a central one everyone is using...

having played with it for 5 mins (which isnt very long) it looks far too complicated to me, and everyone who joined the server (only a few people) while I was testing it, didnt have a clue what I was talking about when I asked if they were on mumble...........

the situation at the moment is obviously that everyone is on in game VOIP - and some people are also on TS (ie not everyone on the server is on our TS channel). If we have mumble as well then its going to get v confusing.............

Masaq
15-02-09, 11:45
No, we don't need our own - using the test server will do folk fine. The important part is the clientside setup and getting it working well for individuals - then if you've got enough of you all using it on the same team, you can have a good laugh talking to chopper pilots, APC drivers, enemy troops etc just by being near them and talking - whilst still using VOIP to talk to your squad.


Mumble needn't replace TS at present - but it may eventually replace the ingame VOIP.

Gunwitch
15-02-09, 11:48
To be brutally honest, i won't pay for it and i'll stick to TS. I can quite happily cope with TS and in game voip.
It's new, it's a fad and it will most likely pass imo

MadTommy
15-02-09, 12:04
just been reading some info on it... it does sound good.

If it was taken up by the majority i can see it being useful. (using a free server)

Have to keep an eye on it...

HybridX
15-02-09, 12:05
im quite happy to stick with TS and confuse cain + themedic (im sure they are twins seperated at birth)
I prefer no directional sound since i play PR on a headset for audio and quite versed now on distinguisihing where shots are coming from wihtout directional audio masking them

wardlemjw
15-02-09, 12:29
I think its too early for us to adopt it as standard - suggest we just watch it and see how it goes on other servers - it only really works if everyone on the server is using it, otherwise you will stand there shouting at blue mob and they wont be able to hear you !

cyberzomby
15-02-09, 12:59
No do not adopt it as a standard. Wait for it to come integrated with PR. If it does than its going to be the new voip. If it does not: it will remain a fad and pass away :)

Rico
15-02-09, 13:36
Whoever said anything about us paying more? Dont be daft. We already have our own channel set up by the PR devs. I haven't tried it yet but it may be worth adopting if the PR community starts to use it more.

SqnLdr
15-02-09, 14:55
Going to give it a shot the next time I'm on. It does sound more immersive and something we should encourage the whole of the server population to have - shame the only realistic way of doing that is by having it included with PR.

Gunwitch
15-02-09, 15:22
I'm happy to set up a Mumble server. Whilst it will mean we're moving into the elitist locked squad "but we're on our own mumble server" territory, and will make us the hypocrites we so strictly try to dissuade on our server, it will at least silence the current mumble brigade.

As we're unable to run a voice comms server from our gameserver, I'll increase everyone's monthly sub by say, £5, to pay for a new server to accommodate this fad.

Whoever said anything about us paying more? Dont be daft. We already have our own channel set up by the PR devs. I haven't tried it yet but it may be worth adopting if the PR community starts to use it more.


Right there

wardlemjw
15-02-09, 16:24
cyber and I were testing it this morning - we couldnt get the 3d to work properly..........although I have to say that the sound quality on it exceeds in game VOIP and TS - not that it really matters that much obviously.

SqnLdr
15-02-09, 18:19
It's very surreal, useful in a firefight - Cyber, PiretHenk and I using it for "Reloading" "Copy, I'm with you" "On your right!" more than anything else. Just adds another dimension that's definately worth checking out.

cyberzomby
16-02-09, 00:06
Yea I got it to work when I joined the game with SqnLdr and Piratehenk. Was very cool. But we where in the same squad.

When we met up with some blue's we had a few laughs cause 1 or 2 of them had it as well.

Later on when I was leading my squad on Karballa there was this APC with PirateHenk and some german guy in it. I heard someone to my right go: Tu Tu Tuuuuu (Whistle) so I asked who was on Mumble. After we worked out it was the stryker I could use the stryker as if he was in my squad for a moment. He ferried us around, looked out for us. Cool thing is I had to go up to him as if I needed to lean in to the driver hatch and tell 'm what I wanted.

Just like SqnLdr said: It adds a cool dimention. Its nothign that the game needs, it just makes it a hell lof of cooler ( I think at least :P)

epoch
16-02-09, 01:00
I've tried this (thanks SqnLdr for the help).

I agree the sound quality was good - but that's the problem. It was just too 'sterile'. We're in a combat zone, but the people I can hear all sound as if we're chatting on the phone in our living rooms. The sheer clarity of the sound simply takes away the realism.

Sadist_Cain
16-02-09, 01:14
summit to watch me thinks, personally I think it'll be a fad that'll die out.

I mean the only benefit I see is directional Audio which is only really for cool factor, if mumble could replace in game voip (which it cant) then that'd be awesome for realism (minus the sterility... XD) having to talk quietly on VOIP when you're behind enemy lines cos "SHHHH! Someone might hear you!" would be summit very cool to say.

however having to run this alongside TS and then fark about with voip, Can't be arsed to be honest, will use it for a lil bit for the "Wow" factor then when that's gone itll probably just be dust

cyberzomby
16-02-09, 08:59
hmm I agree. Just depends on how many friends or people use it in the community. They cant get it to replace the voip but might they not be able to make it so it installs with PR and launches with pr and even connects with PR?

MadTommy
16-02-09, 10:45
summit to watch me thinks, personally I think it'll be a fad that'll die out.

I mean the only benefit I see is directional Audio which is only really for cool factor, if mumble could replace in game voip (which it cant) then that'd be awesome for realism (minus the sterility... XD) having to talk quietly on VOIP when you're behind enemy lines cos "SHHHH! Someone might hear you!" would be summit very cool to say.

however having to run this alongside TS and then fark about with voip, Can't be arsed to be honest, will use it for a lil bit for the "Wow" factor then when that's gone itll probably just be dust

Hmmm not so sure.. I gotta say from actually having a look this could be a really nice feature.

Mumble could replace ingame voip.. and the DEVS are actively pursuing that.

The directional audio, like direct comms in Arma is fecking awesome.. and will do more for immersion than just about anything i can think of in PR. I've installed it and will be using it from now on. And just see how its goes. The extra overhead wont affect my rig with pr, so nothing to loose. It was a 5 minute install and setup.. there is a guide on the pr forums.

I'm converted.

cyberzomby
16-02-09, 13:07
Naice! Another mumbler on the [T&T] server :)

Gunwitch
16-02-09, 13:13
Shame the PR forums are down otherwise i'd have more of a look

Gunwitch
16-02-09, 13:42
Ok, bowed into pressure and installed it. Sounds nice but what server we using?

MadTommy
16-02-09, 14:01
Use the PR server.. we have a T&T channel set up for us..

ip: 69.12.76.37
port - default

Gunwitch
16-02-09, 14:10
You and Sawyer left

MadTommy
16-02-09, 14:17
I just logged on to look at a couple of settings.. I hope to get on the server this afternoon with some luck. Didn't actually see you on the server...

You about later?

Gunwitch
16-02-09, 14:18
not really free until half 6 now, both kids are home :doh: just popped on to see what it was like really.

Wouldn't say i'm a convert though

Sawyer
16-02-09, 14:38
Just came on to set it up really, sorry I vanished!

Masaq
16-02-09, 16:39
Psst, Gunny... get your BO sorted! Don't you know that mumble allows for DOP-Codec useage?



*Digital Olfactory Processing :p

TheMedic
20-02-09, 05:07
I would be honest to say for a £5 per month it better be really really well worth it and to be honest i dont see it fulfilling my very hgh expectations. Im gonna be very poor very soon and probably gonna be lucky to pay my current mebership rates without having to pay an extra £5. Just being hoenst with you all folks.

Medic

epoch
20-02-09, 07:42
Nobody's paying anything extra Medic.

cyberzomby
20-02-09, 22:30
So I think tonight we had a record of people on mumble on our server.

Altough I still think mumble is cool, I think it should stay within ure own team. Its so annoying to hear the other team's squad thats walking around talking. Hard on communications.

Im not using mumble for inner squad comms, theres regular voip for that, but some squads are... and if your on mumble next to them its hard to get your own comms sorted.

Vilhelm123
20-02-09, 22:45
Mumble just doesn't sit with me.

Don't get me wrong if the DEV's can make it so that it is actually part of the game, then brilliant and it will add alot to the game. As it stands however I feel that it is just a way of cheating that people think is justified because it 'adds realism' there is nothing stopping people loading it up, muting themselves and then using in game voice and only using mumble to spy on other players. This is something that does and will happen all the time, hell I was doing it myself earlier. Chinese squad chatting away on the other side of the wall, told jake about them on voice and wah la we jumped them.

Also with the number of the number of people on the server we have people talking left right and centre and this made the time between games and when loading in nothing more than a headache hammer to the brain.

Unless it replaces in game voice its a strange idea that while snazzy will cause more problems than it will fix.

Oh and @cain for his bragging about mumble earlier, our teamspeak is not being advertised all over the PR forums so no I’m not surprised that we had less people on teamspeak than we did on mumble.

thedoombringer0
20-02-09, 23:03
Tbh it seems counter productive to the individual squad.

while it allows sls to chat and other sms it seems to encourage some sls to neglect there own squad as now they can chat to everyone.

some SLs seem too overwhelmed and excited with this new way to talk to other sls the squad gets negleted a fair bit esspecialy those without mumble.

And the problems such as what will said above about muting it and "spying" are also an issue as the game doesnt have anything like hand signals that can be done on the fly rather than stopping to type.

Heskey
21-02-09, 00:03
Mumble...

It's a great concept, don't get me wrong - BUT there are some major flaws, and I for one am not too keen on using it until they're fixed:

1.) I can't forsee a way that it is enforcible when you play online, so what we have is 15/64 people on a Mumble server able to hear each other; and everyone else, and the odd-jobs in your squad are left out in the cold. This isn't the same as TeamSpeak, as we don't use TS as a VoIP replacement.

2.) No matter how you alter the settings; you can't account for volume adjustment when in vehicles.

3.) Sure, it's real to hear the enemy over walls; but in close-combat situations hand gestures would be used to signal flank/go/grenade to keep quiet; PR doesn't have these functions (obviously), which means if you want to tell your squad "Bad guy over this wall; Go now!!" - The baddie is gonna know you're coming! I put this point to B.Busby and M.Cunningham and they say "In those situations, you'd use VoIP..." Why not just use VoIP to begin with?! :doh: You can't enforce people to stay in different channels; but Mumble should force voice cancellation between teams - It's one of those realism/gameplay balances; and in this instance I'd rather have the capability to co-ordinate a squad when enemies are nearby.

4.) There is nothing stopping people logging onto Mumble, muting their microphone, and just using it to listen out for other people, like an audio wallhack.

5.) Chit-chat; all I saw in Ghost Train was people asking Mumble users to stop globe-speaking constantly.

So, a great product but it needs work to be viable on a large multiplayer game.

cyberzomby
21-02-09, 00:14
I wondered why you wouldnt use voip in those situations as well.

A lot of people are using mumble as a voip replacement. I see it this way: Its not. Its just an added bonus if you want to talk to some random blues (in an ideal situation everyone is using it). Tactics and assaulting with the squad still happens on VOIP level.

The rest of your points remain valid in my oppinion. It needs to come with forced settings that cant be altered. and some way of channeling so we dont get to hear to 32 people being all proud of themselves on the end of the round

EDIT: altough it also has its funny moments like I said in the other topic: Sneaking up on people and hearing them ask themselves if they are beaing assaulted.

cyberzomby
21-02-09, 00:18
Agree'd. I think however that its partially so because people use mumble as a voip replacement. Using it to communicate within the own squad.

Mumble is a great addition to PR if used to counter the hardcoded VOIP limitations. so this means: Inter squad communications. If you use it like this than yeah: its awesome. APC rolling by? Mumble it for a ride and tell it to stop, fire direction and cover you. Helo dropzone hot but pilot is dropping you there? Mumble!

But if you use mumble to talk to your own squad? Yeh than it kinda has big limitations. I got a bit disapointed tonight by hearing the enemy. You hear voices in front of you, open the map, no blue's out there so its the enemy. I think I found Cain's squad this way on Muttrah docks. And we heard a UK squad assaulting our firebase this way as well.

EDIT:

Altough it had it funny moments: Bayonet charge, mocking the dead and sneaking up to a mosque and hearing the enemy go: Hey! Are they sneaking up on us?

Sadist_Cain
21-02-09, 00:48
What it needs is in game VOIP to give off a radio sound as if someone is talking so that when near the enemy you can kill any "silent advantage"

itd be great being able to mumble throughout the team, I gotta say it'd be great also to hear the enemy though perhaps volumed down a lil bit so you cant hear them from a mile off but can hear them if they're being noisy shouty twats.

Gotta say though the daft arguement of "ohh I can just change the settings and cheat" of course you fucking can it hasn't been modified in any way from its origional purpose, its open source so it can be changed for PR.
You could just download an Aimbot or ghost the minimap onto your screen or you can use mumble in a way that's best for PR.

had no problems so far with hearing enemy squads. having noisy tossers gets you killed, solution = dont be a noisy tosser (now this I like!)

and have also found that typical firefight distance you can hear the enemy shouting at each other but not properly talking, unless they shout and you look right at them, but youll probably just get shot before you can make out their dinner plans.

I like assaulting an enemy position and hearing the sounds of gunfire AND the shouts and screams of Panicked gamers/soldiers.

There is definate potential within this product and it annoys me people being pussys and saying "wah Dont like it cos people can hear me".
Server rule could be don't exploit with mumble? not easy to enforce but enough people play with the attitude to use mumble as youd talk to each other rather than "but this is easier" then we could see some good things happen

Heskey
21-02-09, 01:56
In an ideal world, is what I say Cain. Until it gets modified to work properly for PR, I think it's limitations and work-arounds far outweight any advantages; which aren't many over VoIP and proper TeamSpeak co-ordination to be honest!

Vilhelm123
21-02-09, 02:53
Gotta say though the daft arguement of "ohh I can just change the settings and cheat" of course you fucking can it hasn't been modified in any way from its origional purpose, its open source so it can be changed for PR.


Thus why I think in its current form it's crud. The DEV's are free to take mumble and make something great from it but unless they have a uniform system that people are forced to use it doesn't serve as anything other than a way to spy and insult the other team. Positional audio doesn’t actually add anything that we didn’t have already, it is purely a shiny new toy to play with. A shiny new toy that is full of loud people who continually talk on global and trying to get it to work. Hybrid also pointed out to me that the start of a game is impossible to sort anything out because of the amount of people talking.


having noisy tossers gets you killed, solution = dont be a noisy tosser (now this I like!)


While you hold a positive view of players, I don't. Players are going to use this to allow them to succeed at the game it is the pr equivalent of ghosting in a game like counter strike. Even if players are using it properly what is to stop them hearing about cache locations and where firebases are etc? Mumble seriously removes from the idea of insurgency and it means that things like firebases will have to be defended at all times no matter what. I know that you'll say ‘yay that’s a great thing’ but with only 32 players about defending every asset your team has is just not possible.


http://www.youtube.com/watch?v=q9g1UmGJXd4
Substitute people for players and you've got my opinion on pr players.


Something else I worry about with mumble is that it has completely and utterly removed the need for a commander, with mumble there’s just nothing left for him to do. Mark a firebase, why? Half the bloody team will know if an enemy mentioned it on mumble for crying out loud.

Sadist_Cain
21-02-09, 03:59
its just a toy unless it gets modded for PR of which there is already discussion. as for hearing about cache locations etc. you've gotta be very close to the enemy to be able to make out what they say and how often do you let slip the exact position of an asset over voip to people who know where they are anyway?

cyberzomby
21-02-09, 09:28
Hmm its true what you say there Cain. If your noisy in your squad than its only justified the enemy team will know your position.

Also agree with Vilhelm. With Mumble added to PR theres even fewer things for the commander to do.

Gunwitch
21-02-09, 10:39
My experience of it - absolute fucking wank. Easy to cheat, easy to say "Oh i heard you on mumble" and a pain in the fucking arse when your squad don't talk to you on TS because they're using mumble.

You all have 5.1 or 7.1 surround sound, most of you use speakers or decent enough headsets to hear footsteps, guns, richochets etc.

It's very flawed, people talking on it know where someone is going - ie cheating. It happened last night and thoroughly pissed me off hence me leaving the game in a storm.

If you're going to use it, then do not squad up with me simple as that.

cyberzomby
21-02-09, 11:05
or.... dont use it for ingame voip and just to talk to other blue's when you need to. Like the APC or chopper pilot.

MadTommy
21-02-09, 11:52
I quite like it.. just as an addon/added feature. But ATM it cant replace VOIP & TS. But i'd fully support the DEVs trying to integrate it.. direction/distance adjusting VOIP is a GREAT feature. It would really help keep squads tight and be very immersive.

On numerous occasions it has proved useful. Shouting at passing APC drivers for example.

One tip.. channels need to be used better. To get over global chat problems.

Gunwitch
21-02-09, 12:03
I'll admit it's clear BUT we need seperate channels like on TS. I'm just getting pissed off with people abusing TS and listening in where you are which happened alot last night.

If you're going to cheat like that, then fuck off. Plain and simple.

Also strict squad coms need to be kept to a minimum as you should do instead of having morons spam squad chat.

wardlemjw
21-02-09, 12:17
I was playing a couple of days ago with TS open, Mumble open and obviously in game voip - what an absolute nightmare...............20 people all talking at once, some at differing volumes it made any sensible use of comms almost impossible.

as stated earlier, it needs to be used properly to work, ie only use it to talk to blue mob. in game voip for your squad.

Heskey
21-02-09, 12:38
I think it's pretty evident that until settings get locked and connection to mumble is enforced by PR, it's a waste of time currently.

MadTommy
21-02-09, 12:52
I'll still be using it. Merits out way the negatives for me. (if you're in your own channel, you'll only hear people locally, and thats cool with me.) I like.

Sawyer
21-02-09, 13:22
I've not really tried it, by the sounds of it, its a pain with certain merits... not sure I understand it tbh :p

cyberzomby
21-02-09, 13:29
I'll still be using it. Merits out way the negatives for me. (if you're in your own channel, you'll only hear people locally, and thats cool with me.) I like.
Same here :) Ill still use it but I will certainly map a mute button on my keyboard somewhere :P

Vilhelm123
21-02-09, 15:25
I've not really tried it, by the sounds of it, its a pain with certain merits... not sure I understand it tbh :p


Do try it mate if nothing else so as you can have your own opinion on it.

Sadist_Cain
21-02-09, 15:39
it'll never be integrated with PR unless people use it to its full potential which requires a degree of maturity and effort.

Right there's a lot of people jumping onto the half welded chassis of a Ferrari Enzo and saying "It's a pile of wank this car handles like shit!" :rolleyes:

I'm going to inquire about getting admin right within our mumble channel then maybe can have a bit more control over idiots and kick people who are exploiting the system.

I do believe me and madtommy are paddling in the same boat with respect to this one

http://sourceforge.net/forum/forum.php?thread_id=2985614&forum_id=492606

Use mumble report your experiances and help out

Gunwitch
21-02-09, 16:41
Erm ferrais are shite though Cain

Sadist_Cain
21-02-09, 18:43
Mustang SVT Cobra R?
Shelby GT500?
Dodge Viper?
Mitsubishi Skyline GTR?
Noble GT?

Pick one :p

Gunwitch
21-02-09, 19:35
Morgan Aero 8 or Aston Martin DB9 proper cars :D

Failing that a landy 109 defender

SqnLdr
21-02-09, 22:36
I'll have the GT500, and make us a cuppa tea while yer at it.

wardlemjw
22-02-09, 12:57
Lotus Elise......black.........which I have parked in my garage !

Masaq
22-02-09, 13:29
Caterham R 500, please.

Sawyer
22-02-09, 13:36
DB9!

Annnnyway, I'll give it a go today then.

Harrod200
22-02-09, 14:45
To me it seems like it's a great thing for SLs to use to communicate with each other (though nothing that can't be done with TS) while the squad uses VOIP.

SqnLdr
22-02-09, 16:26
Oh it's bloody ace for that, having my green guys securing ground for Frosty's blues with Frosty contactable by shouting down the mic as he's a building to my East on muttrah. Awesome stuff.

epoch
22-02-09, 17:09
/bored with mumble

Heskey
23-02-09, 02:28
/uninstalled mumble

SqnLdr
23-02-09, 05:56
Pfft C'mon 'Eskey, you didn't like it from the start :D

MadTommy
23-02-09, 08:23
pffft.. I'm just using it.

What's there to talk about?

http://www.oldshawfarm.com/archives/the%20yawn.JPG

epoch
23-02-09, 08:25
Too many damn push-to-talk buttons for a start!!

In game VOIP - squad
In game VOIP - commander (if you're SL)
Teamspeak
Mumble - to all
Mumble - nearby

:rant:

HybridX
23-02-09, 10:13
im bored with it already i agree wiht epoch too many keys to remember.

mumbles a fad and has no real advantage... if/when tis replaced the ingame voip itll be a success but atm = fail

Sadist_Cain
23-02-09, 14:37
TS - Used before I enter a game + just for blabbering (voice activation with "." as a mute button.

VOIP - Like a radio, used when not within range of squad.

Mumble - Voice activation, on all the time, Just walk up to people and say hello, same key as TS to mute except I dont bother with TS

Global mumble chat - F key (no need to cycle weapons) used when I need to ballock people.

Minimal keyage :P

Only problem is we dont have channels to be able to talk to a select group of people on mumble but thats a minor issue as when its our we can have locked T&T lounges

epoch
07-03-09, 11:08
Seeing Lead Admins leave their community's Teamspeak in favour of Mumble upsets me somewhat.

*cough* Cain ?

Edit: PS - we can have admin on the Mumble server you know - I just need to give Dbzao some names ....

Rico
07-03-09, 11:12
Ill take admin, I sometimes use it.

cyberzomby
07-03-09, 11:39
I always have Mumble on next to BF just like Cain.

I have to say that some of you guys where right: That it turns out to be a big fat fad! Not that much people using it anymore. It showed so much potential! I wanted to be right on this 'cause it was so cool! :o

Im still always on it cause I still think its handy when some people are on.

epoch
11-03-09, 09:43
I need a few regular mumblers to get admin on the mumble server.

Reply with your Mumble login and I'll sort it.

However - if you're only staying on mumble, at the expense of TeamSpeak with the majority of your TS bro's, then don't bother.

cyberzomby
11-03-09, 10:34
My login name is Cyb3rzomby I believe.

Im always on mumble as on teamspeak. I use teamspeak like we used to use it before mumble. So teamspeak buddys go ahead of mumble

wardlemjw
11-03-09, 13:04
i have stopped using mumble.

Vilhelm123
11-03-09, 14:30
i have stopped using mumble.

Same.

cyberzomby
11-03-09, 21:30
Oh shit! Epoch my nickname for mumble is Cyb3rzomby so people with overlay enabled would not get confused.