Sadist_Cain
22-08-08, 14:39
Ahoy fellow U-boat nerds, We've got a thread already :D
Curious here Mr. Mcfeckit where'd you get the lifeboat mod? cant find it anywhere and what does the water drain mod do?
let us share tales of our sailings :D My best most recent one was flooding after having the living shit depth charged out of my boat and discovering that the VIIc can actually go deeper that its "Max" 225m depth...
Imagine the lights all going out as a barrage of 5 charges go off in quick succession... last time you checked your depth you were at 130m... the lights flicker and blink as more charges go off, fading into the distance... then you check the gauge and see it shooting past 240m
Chief engineer is saying constantly We're diving too deep sir!!!... You shout BLOW BALLAST!!! no change...again, Blow Ballast!!!!!
nothing still... 250m...
Ahead flank!!, Surface the boat!!!,
ALL HANDS TO DAMAGE CONTROL SYSTEMS!!!
Hit the roof chief!!! 260m... Slowing down now....
270m Is it too late? The noise of the hull buckling and crumpling around you constantly
Damage Report!??
280m... much slower now
285m... 284m...
Thank chirst for that....
Chief mark your depth one six zero metres...
Another hour of depth charging later and the noise stopped, couldn't use periscopes to check so relied on hydrophones to track the ship as it left the area... as night fell we surfaced the boat, secured from silent running to begin repairs and thank christ we managed to fix the diesals :D
anyhow, water drain mod?
Also Harrod is downloading this now, hopefully we should be running GWX 2.1 soonish (hard trying to get the 0.1 part) perhaps there's a T&T wolfpack in Harrod, Katash, Mcfeckit, Madtommy and I :D (and anyone else is welcome to come along)
Flicking through the 2.0 manual there's an incredible amount of real life operations and task forces floating about the oceans and numerous multiplayer scenarios involving historic naval battles.... Imho the ULTIMATE PR :D *WAAHHHHH, where's my minimap :(* :P
Should be a good laugh in multiplayer if you guys are up for it
Also curious to know how you chaps play the game? I'd assume you all have the daft stuff like limited fuel etc. on but do any of you manually input the Data in the TDC or manually collect target data?
I'm going to be turning on manually data gathering because it's so much easier with the Speech recognition mod and would be cool talking to the weaps exec to identify things before just pointing and clicking
Manually entering TDC data I can't be arsed with, that's what the weaps exec is paid for... :P
But I do loove plotting the course of ships on the map, using their AOB , and the compass n ruler with my bearing to figure out their exact course, getting out the speed charts to see where they'll be and when and intercepting them... Nothing like gathering the lil bit of info with the periscope, noting it all down, then waiting 20 minutes... popping back up to see if your figures were right
and then taking that shot ;)
Discuss many things fellow Kaleun!
oh and also the best mod ever!, careful installing (as with all SH3 mods) but just brings the game to a whole new level of immersion actually issuing orders to your crew by talking to them <<Clicketh (http://www.subsim.com/radioroom/showthread.php?t=132228)
Das GWX
GWX Trailer
(http://www.veoh.com/videos/v1598959WjsjDb8k)Play the above trailer muted with this song starting at the same time if possible... it's FAR better :P
GWX installer (http://www.atomicgamer.com/search.php?searchProcess=1&search=gwx&searchType=Any+Type&x=0&y=0), you'll need all 8 install .bin files in the same folder for this to work, and SH3 commander config files if you use that
Best GWX video ever, at least for the first few minutes with that beautiful music playing, slighty ruined for me when HIMMEFAHRT comes up on screen in big bold letters, did used to live in germany but that still makes me snicker....
Curious here Mr. Mcfeckit where'd you get the lifeboat mod? cant find it anywhere and what does the water drain mod do?
let us share tales of our sailings :D My best most recent one was flooding after having the living shit depth charged out of my boat and discovering that the VIIc can actually go deeper that its "Max" 225m depth...
Imagine the lights all going out as a barrage of 5 charges go off in quick succession... last time you checked your depth you were at 130m... the lights flicker and blink as more charges go off, fading into the distance... then you check the gauge and see it shooting past 240m
Chief engineer is saying constantly We're diving too deep sir!!!... You shout BLOW BALLAST!!! no change...again, Blow Ballast!!!!!
nothing still... 250m...
Ahead flank!!, Surface the boat!!!,
ALL HANDS TO DAMAGE CONTROL SYSTEMS!!!
Hit the roof chief!!! 260m... Slowing down now....
270m Is it too late? The noise of the hull buckling and crumpling around you constantly
Damage Report!??
280m... much slower now
285m... 284m...
Thank chirst for that....
Chief mark your depth one six zero metres...
Another hour of depth charging later and the noise stopped, couldn't use periscopes to check so relied on hydrophones to track the ship as it left the area... as night fell we surfaced the boat, secured from silent running to begin repairs and thank christ we managed to fix the diesals :D
anyhow, water drain mod?
Also Harrod is downloading this now, hopefully we should be running GWX 2.1 soonish (hard trying to get the 0.1 part) perhaps there's a T&T wolfpack in Harrod, Katash, Mcfeckit, Madtommy and I :D (and anyone else is welcome to come along)
Flicking through the 2.0 manual there's an incredible amount of real life operations and task forces floating about the oceans and numerous multiplayer scenarios involving historic naval battles.... Imho the ULTIMATE PR :D *WAAHHHHH, where's my minimap :(* :P
Should be a good laugh in multiplayer if you guys are up for it
Also curious to know how you chaps play the game? I'd assume you all have the daft stuff like limited fuel etc. on but do any of you manually input the Data in the TDC or manually collect target data?
I'm going to be turning on manually data gathering because it's so much easier with the Speech recognition mod and would be cool talking to the weaps exec to identify things before just pointing and clicking
Manually entering TDC data I can't be arsed with, that's what the weaps exec is paid for... :P
But I do loove plotting the course of ships on the map, using their AOB , and the compass n ruler with my bearing to figure out their exact course, getting out the speed charts to see where they'll be and when and intercepting them... Nothing like gathering the lil bit of info with the periscope, noting it all down, then waiting 20 minutes... popping back up to see if your figures were right
and then taking that shot ;)
Discuss many things fellow Kaleun!
oh and also the best mod ever!, careful installing (as with all SH3 mods) but just brings the game to a whole new level of immersion actually issuing orders to your crew by talking to them <<Clicketh (http://www.subsim.com/radioroom/showthread.php?t=132228)
Das GWX
GWX Trailer
(http://www.veoh.com/videos/v1598959WjsjDb8k)Play the above trailer muted with this song starting at the same time if possible... it's FAR better :P
GWX installer (http://www.atomicgamer.com/search.php?searchProcess=1&search=gwx&searchType=Any+Type&x=0&y=0), you'll need all 8 install .bin files in the same folder for this to work, and SH3 commander config files if you use that
Best GWX video ever, at least for the first few minutes with that beautiful music playing, slighty ruined for me when HIMMEFAHRT comes up on screen in big bold letters, did used to live in germany but that still makes me snicker....