nickbond592
27-03-08, 00:19
To whom it may concern (most probably epoch)
i am here to request the unbanning of my account ([R-Con]Nickbond592) from your server. i feel that it was unjust during the circumstances that the game was under, and would like to point out from the chat log that 0i T+T was meant in the nicest possible way,
Quote:
Originally Posted by epoch http://www.realitymod.com/forum/images/buttons/viewpost.gif (http://www.realitymod.com/forum/f28-pr-server-administration/20648-teamkiller-smacktard-player-reports-9.html#post637194)
Tactics & Teamwork operate a no base rape policy, except for Spec-Ops/Engineers destroying commander assets. This rule is clearly stated during map load, in game, and on our website. We don't have a lot of rules, but we do expect those few that we have to be followed. We want everyone to have a good time on our server. That's why we run it.
In addition, spawn raping/killing is one of those rules that you just don't need to write down. Good gamesmanship dictates that you just don't do it. It's cheap, unfair, and only serves to demonstrate a complete lack of skill, and a far from mature gaming mentality.
So, it's disappointing then, that I have been compelled to permanently ban the following from our server:
[R-CON]Nickbond
Spaz[RGG]
Sgt.Steiner-I.Cross
[PR] NATO|mitchverr
[PR] NATO|airsoft_soldi
[PR]NATO|DonDOOM
You have all demonstrated a clear disregard for rules, and displayed a level of gamesmanship I've never before encountered. Particularly as you're all supposedly 'seasoned' players. You are all an utter disgrace, and bring shame upon yourselves and the tourney some of you represent.
Seriously guys - sniping and nading into main base (when it's not even contestable). Wantonly rampaging around the main killing people who spawn. Destruction of vehicles (not commander assets).
The attached screenies show you all spawn killing/base raping etc. The extract from the chat log below shows you denying it! Sad. Very sad.
[T&T] Gunwitch*UK Team [21:11:01] squad 1 pigfarm is not capable yet please move away
NATO|mitchverr 1 Team [21:11:04] sqd 4 is waiting and watching, not firing at all btw
Spaz[RGG] 1 Team [21:11:12] we are just looking at them we are not attacking
[R-CON]Nickbond 1 Team [21:11:13] Hold your horses were hiding
=DWP= Ayu_Ger 2 Global [21:11:46] GTFO THE MAINBASE !
MuDDyBuLL3tS 2 Global [21:12:49] people still attacking our main
[T&T] =NL=Dogpatch= Global [21:13:10] Squad 4 move away from their main please its still uncapable
[T&T] =NL=Dogpatch= Global [21:13:17] as well as squad
[T&T] =NL=Dogpatch= Global [21:13:18] 1
[R-CON]Nickbond 1 Global [21:13:35] Oi T+T
[T&T] =NL=Dogpatch= Team [21:15:00] Squad 4 move away from their base
00SoldierofFortune00 Global [21:15:01] stop attacking our main, you cant cap it
[T&T] =NL=Dogpatch= Team [21:15:51] squad 4?
NATO|mitchverr 1 Team [21:16:09] we aint shoointg, we are waiting for you lot to cap, but getting shot at anyway http://www.realitymod.com/forum/images/smilies/icon_razz.gif
[T&T] =NL=Dogpatch= Team [21:16:20] then why are they complaining?
Admin None ServerMessage [21:16:24] KICKING!!! [PR]NATO|DonDOOM Ignoring requests to move back from uncappable
NATO|mitchverr 1 Team [21:16:26] cos there nubs?
[T&T] =NL=Dogpatch= Team [21:16:34] im not gonna discuss this
NATO|mitchverr 1 Team [21:16:58] but we aint base raping
Attached:
tt_qwai_brape.zip - screenies (http://www.tacteam.org/forums/../epoch/bf2/tt_qwai_brape.zip)
Quote:
Originally Posted by [T-ADM]Craichead
Project Reality Forums - View Single Post - Teamkiller/Smacktard Player Reports (http://www.realitymod.com/forum/637194-post323.html)
Heya lads, care to explain what was going on here? I'll be talking to epoch & requesting a demo, but I'd like to hear your side.
Cheers,
Craic.
Hi Craichead (and forwarded to Graye)
i'll answer for myself and spaz also Squidy although he was less involved, these 3 we members of my squad.
the match was going good for the PLA team we had control of processing and had squads attacking mine which was US held my squad (spaz me and squid locked 3 man squad) had been tanking and utilizing the APC, after getting killed we drove from main with the kit loadout Spec ops (spaz) SL (me) and medic (squidy)
We took the a nanjing from main and headed to pig farm via processing, we scaled the back passage and parked the nanjing next to the house on top. Then proceeded to make our way to put a rally point behind pigfarm (around 150m SE to be precise from my memory), it was positioned behind a hill and was well out of sight from the enemy. Spaz with his Spec op kit then proceeded to move in and plant demos on a LB and an APC i went in to help due to myself having bandages and nades, with squid staying up top as top cover and our eyes, after doing minimal damage to the assets (this is where you'll have to check the demo for timings and validity) the flag became contestable due to the capture if Mine, we moved in via the little shack and storage tower SE of pigfarm as its a known spawn and we didnt want any stabs in the back. Before we could reach the flag cap zone the Mine went grey (again a check of the demo will confirm timings and validlity) bearing in mind we we out in the open and attacking a flag we slowly very slowly it must be said (due to enemy presence and the ROE, fire if fired upon ) pulled back via the shack to our rally point, before moving away to the hill route leading to Processing, With the aim of cutting of the road and defending the flag. On the way back we did fire into the flag and surrounding areas due to hostile shots at our positions and also a commander truck tried to move out along the road, when we reached the hill we met more contacts and a Hummvie tow. We engaged and took loses, spawned back at the rally in the SE, but took fire from the pig farm on the way back up the hill. We returned fire and killed americans and dont quote me but i think the round ended before the pigfarm became contestable again.
I am not a deliberate baseraper nor are Squid and spaz, if the flag was not he next in line to be attacked i would not have been there but i could sence that if i was and the flag was contestable which it was for a while the squad would be in a prime position to deliver the final blow to the US, as you can see from the chat log i personally come across as abit brash but am trying to get the point across that we were not engaging the enemy in their spawn but hiding and then moving out but returning defencive fire. ask many people around this community (players, Dev team and your own clan members) for a reference of my personality and play tactics, i have played on your server for many many months without complaint, along with countless other rounds on many other servers.
in my opinion my squad got caught out in a trap with the flag being contestable one minute and not the next, maybe i didn't check the capslock map for a while during the attack i don't know, but we were making attempts to fall back during your Clan members frequent requests whilst following the ROE, maybe i shouldnt have gone in with Spaz on the asset destroying run but is that alone worth a permanent banning?
So there you have my squads version of events and i hope we can get things sorted out sorry for the inconvenience,
Nick bond
And i can make posts quoting Squidy and [R-Dev]Dr Rank if you wish also but to save the bother and web space heres the link
http://www.realitymod.com/forum/f28-pr-server-administration/20648-teamkiller-smacktard-player-reports-9.html
also i belive Grayeknight wishes to have a word regarding the other banned players from the Tourniment:
Airsoft
Spaz
Mitchverr
Dondoom
Regards,
Nick bond.
i am here to request the unbanning of my account ([R-Con]Nickbond592) from your server. i feel that it was unjust during the circumstances that the game was under, and would like to point out from the chat log that 0i T+T was meant in the nicest possible way,
Quote:
Originally Posted by epoch http://www.realitymod.com/forum/images/buttons/viewpost.gif (http://www.realitymod.com/forum/f28-pr-server-administration/20648-teamkiller-smacktard-player-reports-9.html#post637194)
Tactics & Teamwork operate a no base rape policy, except for Spec-Ops/Engineers destroying commander assets. This rule is clearly stated during map load, in game, and on our website. We don't have a lot of rules, but we do expect those few that we have to be followed. We want everyone to have a good time on our server. That's why we run it.
In addition, spawn raping/killing is one of those rules that you just don't need to write down. Good gamesmanship dictates that you just don't do it. It's cheap, unfair, and only serves to demonstrate a complete lack of skill, and a far from mature gaming mentality.
So, it's disappointing then, that I have been compelled to permanently ban the following from our server:
[R-CON]Nickbond
Spaz[RGG]
Sgt.Steiner-I.Cross
[PR] NATO|mitchverr
[PR] NATO|airsoft_soldi
[PR]NATO|DonDOOM
You have all demonstrated a clear disregard for rules, and displayed a level of gamesmanship I've never before encountered. Particularly as you're all supposedly 'seasoned' players. You are all an utter disgrace, and bring shame upon yourselves and the tourney some of you represent.
Seriously guys - sniping and nading into main base (when it's not even contestable). Wantonly rampaging around the main killing people who spawn. Destruction of vehicles (not commander assets).
The attached screenies show you all spawn killing/base raping etc. The extract from the chat log below shows you denying it! Sad. Very sad.
[T&T] Gunwitch*UK Team [21:11:01] squad 1 pigfarm is not capable yet please move away
NATO|mitchverr 1 Team [21:11:04] sqd 4 is waiting and watching, not firing at all btw
Spaz[RGG] 1 Team [21:11:12] we are just looking at them we are not attacking
[R-CON]Nickbond 1 Team [21:11:13] Hold your horses were hiding
=DWP= Ayu_Ger 2 Global [21:11:46] GTFO THE MAINBASE !
MuDDyBuLL3tS 2 Global [21:12:49] people still attacking our main
[T&T] =NL=Dogpatch= Global [21:13:10] Squad 4 move away from their main please its still uncapable
[T&T] =NL=Dogpatch= Global [21:13:17] as well as squad
[T&T] =NL=Dogpatch= Global [21:13:18] 1
[R-CON]Nickbond 1 Global [21:13:35] Oi T+T
[T&T] =NL=Dogpatch= Team [21:15:00] Squad 4 move away from their base
00SoldierofFortune00 Global [21:15:01] stop attacking our main, you cant cap it
[T&T] =NL=Dogpatch= Team [21:15:51] squad 4?
NATO|mitchverr 1 Team [21:16:09] we aint shoointg, we are waiting for you lot to cap, but getting shot at anyway http://www.realitymod.com/forum/images/smilies/icon_razz.gif
[T&T] =NL=Dogpatch= Team [21:16:20] then why are they complaining?
Admin None ServerMessage [21:16:24] KICKING!!! [PR]NATO|DonDOOM Ignoring requests to move back from uncappable
NATO|mitchverr 1 Team [21:16:26] cos there nubs?
[T&T] =NL=Dogpatch= Team [21:16:34] im not gonna discuss this
NATO|mitchverr 1 Team [21:16:58] but we aint base raping
Attached:
tt_qwai_brape.zip - screenies (http://www.tacteam.org/forums/../epoch/bf2/tt_qwai_brape.zip)
Quote:
Originally Posted by [T-ADM]Craichead
Project Reality Forums - View Single Post - Teamkiller/Smacktard Player Reports (http://www.realitymod.com/forum/637194-post323.html)
Heya lads, care to explain what was going on here? I'll be talking to epoch & requesting a demo, but I'd like to hear your side.
Cheers,
Craic.
Hi Craichead (and forwarded to Graye)
i'll answer for myself and spaz also Squidy although he was less involved, these 3 we members of my squad.
the match was going good for the PLA team we had control of processing and had squads attacking mine which was US held my squad (spaz me and squid locked 3 man squad) had been tanking and utilizing the APC, after getting killed we drove from main with the kit loadout Spec ops (spaz) SL (me) and medic (squidy)
We took the a nanjing from main and headed to pig farm via processing, we scaled the back passage and parked the nanjing next to the house on top. Then proceeded to make our way to put a rally point behind pigfarm (around 150m SE to be precise from my memory), it was positioned behind a hill and was well out of sight from the enemy. Spaz with his Spec op kit then proceeded to move in and plant demos on a LB and an APC i went in to help due to myself having bandages and nades, with squid staying up top as top cover and our eyes, after doing minimal damage to the assets (this is where you'll have to check the demo for timings and validity) the flag became contestable due to the capture if Mine, we moved in via the little shack and storage tower SE of pigfarm as its a known spawn and we didnt want any stabs in the back. Before we could reach the flag cap zone the Mine went grey (again a check of the demo will confirm timings and validlity) bearing in mind we we out in the open and attacking a flag we slowly very slowly it must be said (due to enemy presence and the ROE, fire if fired upon ) pulled back via the shack to our rally point, before moving away to the hill route leading to Processing, With the aim of cutting of the road and defending the flag. On the way back we did fire into the flag and surrounding areas due to hostile shots at our positions and also a commander truck tried to move out along the road, when we reached the hill we met more contacts and a Hummvie tow. We engaged and took loses, spawned back at the rally in the SE, but took fire from the pig farm on the way back up the hill. We returned fire and killed americans and dont quote me but i think the round ended before the pigfarm became contestable again.
I am not a deliberate baseraper nor are Squid and spaz, if the flag was not he next in line to be attacked i would not have been there but i could sence that if i was and the flag was contestable which it was for a while the squad would be in a prime position to deliver the final blow to the US, as you can see from the chat log i personally come across as abit brash but am trying to get the point across that we were not engaging the enemy in their spawn but hiding and then moving out but returning defencive fire. ask many people around this community (players, Dev team and your own clan members) for a reference of my personality and play tactics, i have played on your server for many many months without complaint, along with countless other rounds on many other servers.
in my opinion my squad got caught out in a trap with the flag being contestable one minute and not the next, maybe i didn't check the capslock map for a while during the attack i don't know, but we were making attempts to fall back during your Clan members frequent requests whilst following the ROE, maybe i shouldnt have gone in with Spaz on the asset destroying run but is that alone worth a permanent banning?
So there you have my squads version of events and i hope we can get things sorted out sorry for the inconvenience,
Nick bond
And i can make posts quoting Squidy and [R-Dev]Dr Rank if you wish also but to save the bother and web space heres the link
http://www.realitymod.com/forum/f28-pr-server-administration/20648-teamkiller-smacktard-player-reports-9.html
also i belive Grayeknight wishes to have a word regarding the other banned players from the Tourniment:
Airsoft
Spaz
Mitchverr
Dondoom
Regards,
Nick bond.